EXperimental Computing Facility

In today's world, EXperimental Computing Facility is a topic that has gained great relevance and has captured the attention of a wide audience. With the increasing importance of EXperimental Computing Facility in our society, it has become essential to understand its implications and impact in different areas. From the personal to the political level, EXperimental Computing Facility has generated intense debate and has driven important changes. In this article, we will thoroughly explore the meaning and implications of EXperimental Computing Facility, analyzing its evolution over time and its influence on various spheres of modern life.


Founded in 1986, the eXperimental Computing Facility (XCF) is an undergraduate computing-interest organization at University of California, Berkeley. The "Experimental" description was given in contrast to the Open Computing Facility and the Computer Science Undergraduate Association, which support most of the general-interest computing desires of the campus. As such, the XCF stands as a focus for a small group of computer-scientists uniquely interested in computer science.

Members of the organization have been involved in projects such as NNTP, GTK, GIMP, Gnutella, and Viola. Members of the XCF were instrumental in defending against the Morris Internet worm.

Notable alumni

Notable alumni of the organization include: Jonathan Blow, Gene Kan, Spencer Kimball, Peter Mattis, Pei-Yuan Wei, and Phil Lapsley.

References

  1. ^ "Home | CSUA". Computer Science Undergraduate Association. Retrieved 2018-04-12.
  2. ^ a b c d e f g h i j k Frauenheim, Ed (December 4, 2000). "Free Photoshop for the people". Salon. Article on the history of the Experimental Computing Facility and its role in creating free software.
  3. ^ a b c d "eXperimental Computer Facility's proud present and impressive past". Engineering News. February 10, 2003. Archived from the original on April 22, 2003.
  4. ^ "Frobozz Magic Programming Language". Free On-line Dictionary of Computing. June 2, 1992.
  5. ^ Keur, Scott (Feb 8, 1998). "Interview With Wulfram Development Team by Scott Keur". The Multiplayer Online Games Directory. Archived from the original on Jul 3, 1998.

External links