Precision Graphics Markup Language

In Precision Graphics Markup Language's article, we will be exploring a topic that has generated interest and debate in various spheres of society. Over time, Precision Graphics Markup Language has proven to be a figure/theme/date of relevance and importance, with multiple facets and aspects that deserve to be explored in depth. From its impact on popular culture to its implications in the social sphere, Precision Graphics Markup Language has been the subject of analysis and reflection by experts and fans alike. During this article, we will closely examine different aspects related to Precision Graphics Markup Language, with the aim of providing a comprehensive and enriching perspective on this topic.
PGML
Precision Graphics Markup Language
AbbreviationPGML
StatusRetired
First published10 April 1998 (1998-04-10)
OrganizationWorld Wide Web Consortium
Authors
  • Nabeel Al-Shamma
  • Robert Ayers
  • Richard Cohn
  • Jon Ferraiolo
  • Martin Newell
  • Roger K. de Bry
  • Kevin McCluskey
  • Jerry Evans
Base standards
Domain2D graphics language
Websitewww.w3.org/TR/1998/NOTE-PGML

Precision Graphics Markup Language (PGML) is an XML-based language for representing vector graphics. It was a World Wide Web Consortium (W3C) submission by Adobe Systems, IBM, Netscape, and Sun Microsystems, that was not adopted as a recommendation. PGML is a 2D graphical format, offering precision for graphic artists, guaranteeing that the design created will appear in end user systems with the correct formatting, layout and the precision of color.

PGML and Vector Markup Language, another XML-based vector graphics language W3C submission supported by Autodesk, Hewlett-Packard, Macromedia, Microsoft, and Visio Corporation, were later joined and improved upon to create Scalable Vector Graphics (SVG).

Applications

The ArgoUML CASE tool is able to export UML diagrams in PGML.

See also

References

  1. ^ a b c d e f g h i j k Al-Shamma, Nabeel; Ayers, Robert; Cohn, Richard; Ferraiolo, Jon; Newell, Martin; de Bry, Roger K.; McCluskey, Kevin; Evans, Jerry (1998-04-10). "Precision Graphics Markup Language (PGML)". W3C. Retrieved 2021-04-04.

External links